[1] M. J. Dickheiser, C++ for Game Programmers, 2nd ed., Charles River Media, Boston, MA, 2007.
[2] K. Ellis, Business analysis benchmark: The impact of business requirements on the success of technology projects, Technical Report, IAG Consulting, 2008. http://www.iag.biz/links/white-papers-and-articles/ [accessed: April 2009].
[3] C. Horstmann, Computing Concepts with C++ Essentials, Wiley, 3rd ed., 2003.
[4] Kitware, VTK Coding Standards. http://www.vtk.org/Wiki/VTK_Coding_Standards [accessed: January 2009].
[5] M. Krigsman, Study: 68 Percent of IT Projects Fail, December 2008. http://blogs.zdnet.com/projectfailures/?p=1175 [accessed: April 2009].
[6] R. S. Laramee, Isosurface rendering of adaptive resolution data, Master�s Thesis, Department of Computer Science, University of New Hampshire, Durham, NH, December 2000.
[7] R. S. Laramee, Interactive 3D flow visualization using textures and geometric primitives, Ph.D. Thesis, Institute for Computer Graphics and Algorithms, Vienna University of Technology, Vienna, Austria, December 2004.
[8] R. S. Laramee, A source code comment standard, Technical Report, The Visual and Interactive Computing Group, Computer Science Department, Swansea University, Wales, UK, 2007.
[9] R. S. Laramee, Comparing and evaluating computer graphics and visualization software, Software: Practice and Experience (SP & E) 38(7) (2008), 735-760.
[10] R. S. Laramee, G. Erlebacher, C. Garth, H. Theisel, X. Tricoche, T. Weinkauf and D. Weiskopf, Applications of texture-based flow visualization, Engineering Applications of Computational Fluid Mechanics (EACFM) 2(3) (2008), 264-274.
[11] J. A. Maciaszek and B. L. Liong, Practical Software Engineering: A Case Study Approach, Addison-Wesley, London, 2005.
[12] S. Meyers, More Effective C++, 35 New Ways to Improve your Programs and Design, Addison-Wesley, 1996.
[13] S. Meyers, Effective C++, 55 Specific Ways to Improve your Programs and Designs, Addison-Wesley, 2005.
[14] T. Oetiker, H. Partl, I. Hyna and E. Schlegl, The not so short introduction to LATEX 2, 4.23 ed., January 2008 (published online, free).
[15] Z. Peng, R. S. Laramee, G. Chen and E. Zhang, Glyph and streamline placement algorithms for CFD simulation data, NAFEMS World Congress (NWC) Conference Proceedings, The International Association for the Engineering Analysis Community, June 2009, forthcoming.
[16] J. F. Peters and W. Pedrycz, Software Engineering: An Engineering Approach, John Wiley and Sons, Inc., New York, 2000.
[17] I. Sommerville, Software Engineering, 8th ed., Addison-Wesley, London, 2007.
[18] Sun Microsystems, Code Conventions for the Java Programming Language, April 1999.
[19] H. van Vliet, Software Engineering: Principles and Practice, 3rd ed., John Wiley and Sons, Ltd., West Sussex, England, 2008.
[20] R. Wirfs-Brock, B. Wilkerson and L. Wiener, Designing Object-oriented Software, Prentice-Hall, 1990.
|