SOLVING ALIEN TILES BY AN ITERATION METHOD
We introduce a certain kind of iteration method for the Lights Out puzzle on a graph, and apply it to the qcolor Alien Tiles; the Lights Out puzzle on with qcolors. For a given triple we can determine whether the method is valid or not, and in the cases where it is valid we shall find the number of required iterations with an error at most one.
Alien Tiles, Lights Out, complete graph.